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SR_BRG12.QLE
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1997-09-04
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19KB
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499 lines
// QOOLE
// Brushes: 29
// Entities: 1
// Objects: 32
{ // Brush 0
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) azwall3_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) azwall3_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) azwall3_2 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) azwall3_2 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) azwall3_2 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) azwall3_2 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) azwall3_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) azwall3_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) azwall3_2 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) azwall3_2 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) azwall3_2 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) azwall3_2 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) azwall3_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) azwall3_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) azwall3_2 0 0 0 1.00 1.00
( -32 0 0 ) ( -32 500 0 ) ( -32 0 500 ) azwall3_2 0 0 0 1.00 1.00
( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) azwall3_2 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) azwall3_2 0 0 0 1.00 1.00
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{ // Brush 3
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) azwall3_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) azwall3_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) azwall3_2 0 0 0 1.00 1.00
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( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) azwall3_2 0 0 0 1.00 1.00
( 0 0 -32 ) ( 500 0 -32 ) ( 0 500 -32 ) azwall3_2 0 0 0 1.00 1.00
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{ // Brush 4
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) azwall3_2 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) azwall3_2 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) azwall3_2 0 0 0 1.00 1.00
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( 0 32 0 ) ( 500 32 0 ) ( 0 32 500 ) azwall3_2 0 0 0 1.00 1.00
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{ // Brush 5
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 6
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{ // Brush 7
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
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{ // Brush 8
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 9
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{ // Brush 10
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{ // Brush 11
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{ // Brush 12
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{ // Brush 13
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 14
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 15
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 16
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 17
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
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{ // Brush 18
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 19
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) metal5_6 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 20
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 21
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 22
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_6 0 0 0 1.00 1.00
( 48 0 0 ) ( -176 0 447 ) ( 48 500 0 ) metal5_6 0 0 0 1.00 1.00
( 0 -48 0 ) ( 0 176 447 ) ( 500 -48 0 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 23
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) metal5_6 0 0 0 1.00 1.00
( 0 -32 0 ) ( 0 -32 500 ) ( 500 -32 0 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 24
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_6 0 0 0 1.00 1.00
( 48 0 0 ) ( -176 0 447 ) ( 48 500 0 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 25
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
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( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_6 0 0 0 1.00 1.00
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{ // Brush 27
( 0 0 32 ) ( 0 500 32 ) ( 500 0 32 ) metal5_1 0 0 0 1.00 1.00
( 32 0 0 ) ( 32 0 500 ) ( 32 500 0 ) metal5_6 0 0 0 1.00 1.00
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{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
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Objects: 1, 7
Entity: 0
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Brush: 22
} // Object 25
{ // Object 26 : Cube
Position: (384.000000, -80.000000, -16.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.500000, 0.500000, 2.000000)
Brush: 23
} // Object 26
{ // Object 27 : Cube
Position: (384.000000, -80.000000, -96.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.500000, 0.500000, 0.500000)
Brush: 24
} // Object 27
{ // Object 28 : Cube
Position: (640.000000, 80.000000, -48.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.500000, 0.500000, 1.000000)
Brush: 25
} // Object 28
{ // Object 29 : Cube
Position: (640.000000, 80.000000, -96.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.500000, 0.500000, 0.500000)
Brush: 26
} // Object 29
{ // Object 30 : Cube
Position: (640.000000, -80.000000, -48.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.500000, 0.500000, 1.000000)
Brush: 27
} // Object 30
{ // Object 31 : Cube
Position: (640.000000, -80.000000, -96.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.500000, 0.500000, 0.500000)
Brush: 28
} // Object 31